Developer update
Auroch took Warhammer Survivors to r/Games
Lead designer John and programmer Jay answered community questions about the game ahead of launch. The AMA is the most recent official developer communication on the calendar.
Reference / source log
A dated record of Warhammer Survivors announcements, not a patch-notes feed. Every entry links the primary source so you can check what changed and what Auroch has not said.

Pre-launch timeline
Developer update
Lead designer John and programmer Jay answered community questions about the game ahead of launch. The AMA is the most recent official developer communication on the calendar.
Deep dive
Every champion and weapon carries keywords. When a champion picks up a weapon their keywords do not allow, an ally who can wield it joins the squad. Followers attack, cannot take damage and cannot collect items.
Demo
Auroch highlighted the new demo roster, balancing changes and a cross-universe meta-progression tweak. The October build remains a short, curated slice of the full game.
Release
Auroch announced that the full game is Steam Deck Verified, with built-in controls and display support.
Release
Warhammer Survivors launches on 10 November 2026 for £6.39 / $7.99 / €7.49, with a new demo adding the Legend of Catachan and Lyssa Revenya. The Gloomspite Gitz were also revealed as an enemy faction.
Deep dive
Faction Traits add tabletop-inspired behaviour. Synapse can enrage lesser Tyranids; destroying the source stuns the brood. Orks can trigger a Waaagh! that increases spawn pressure and aggression.
Deep dive
Auroch detailed the Von Ryan’s Leaper pounce, Bloodcrusher charge telegraphs, Ratling Gunner hazards, Bell of Doom and Acolyte Globadier poison clouds.
Developer update
The art team explained how detailed miniatures become readable sprites, including the constraints on animation frames and weapon feel.
Deep dive
Melta-Bombs and Blast Templates sit alongside AoS Endless Spells such as the Purple Sun of Shyish and Ravenak’s Gnashing Jaws. Pick-up behaviour is universe-specific.
Deep dive
Burning speeds enemies up while Poisoned slows them down. Oiled increases fire damage, and Death Guard poison can affect the player. Some enemies are immune.
Developer update
A paint-strewn tabletop becomes a battlefield where multiple enemy factions can share the arena. Paint pots, tools and a mug sell the hobby-desk fantasy.
Developer update
Nurgle’s durable legions and Khorne’s fast melee pressure joined the enemy roster, with poison fog, regenerating Beasts and telegraphed Bloodcrusher charges.
Deep dive
Xbox Wire explained Killa Kans, Lootas, Big Meks, Weirdboys and Makari ahead of the Ork Stronghold reveal and Ghazghkull’s Extremis Boss fight.
Release
Warhammer Community confirmed Marneus Calgar, Knight-Commander Pask, Commissar Yarrick and Salamanders Chaplain Fo’Baran, alongside PS5, Xbox and Switch versions.
Developer update
Malum Caedo, Trooper Kozlowski, Brother Luca, Neave Blacktalon, Sharynn Azurwrath and Gotrek Gurnisson were introduced with their starting weapons and playstyles.
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Official Steam posts, Auroch announcements, Warhammer Community articles, PlayStation.Blog and Xbox Wire. We do not log an entry from an unsourced social post or a data-mined guess. A release-day patch will be added only when the notes are public.
The release page covers price, platforms and Game Pass. Thedemo guide explains save boundaries. The FAQ has short answers. For everything else, use the archive search.
Official claims, press observations and community reports are kept separate. Where Auroch has not published a value, this guide says so instead of filling the gap.